PROJECT: "WILDBREATH" by LL
i started in Boujou, motion-tracked a few scenes from youtube footage and imported them into C4D.
as well as the map image of the great plateau and a almost-full-world map around it.
i bumped the terrain up to a repective height on some key places and worked from there on giving it a more similar feel and structure.
adding the simple placeholder trees worked like a charm for adding some color, as well as a basic Temple of time model (I want to replace it soon for a real Version1 to be used in the UE4)
"C4D "Great Plateau and beyond!" model sample by LL"
"Current Link model ripped from Skyward Sword, to be used in the UE4 as player character."
more to come soon! i will update this post soon as well! or create another post :') so stay tuned!
in the meanwhile, i could use some help!
do you 3D model? or do you know somebody? i could them a lot!
but it could be a lot simpler! have you seen original gameplay?
some unique shots of the world, interesting locations, common things that are really worthy of adding , map data (Shrine maps and locations?!?, chest locations?!?) and so on!
(lots of credits permanently embedded in the project ofcourse)
do you 3D model? or do you know somebody? i could them a lot!
but it could be a lot simpler! have you seen original gameplay?
some unique shots of the world, interesting locations, common things that are really worthy of adding , map data (Shrine maps and locations?!?, chest locations?!?) and so on!
(lots of credits permanently embedded in the project ofcourse)
Hello I am also working on a Botw project on UE4 but am having trouble making the map. I have already made a Botw wild link model i just dont know how to show you :P >:^)
ReplyDeleteHello I am also working on a Zelda BOTW project on UE4 but i am having trouble making the map >:^(. I also made a BOTW link model that is pretty noice but I dont know how to show you >8^(
ReplyDeletenice! i'm going to upload my assets soon, free to use by everyone.
Deleteso keep an eye out if you're interested! ;)
i was pretty occupied but things are moving again.
Deleteexpect something in the coming days.
LL